Boys & Girls Clubs of America

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Summer Brain Gain

Developmentally appropriate, project-based learning experiences are designed to keep young people engaged throughout the summer. Club or Youth Center youth can stay on track while having fun with their peers, exploring new topics and ideas, and learning important skills along the way. 

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Digital First

Summer Brain Gain READ Module 1: "The Wild Robot", Ages 9-11

In this module, youth will read about Roz, a robot who is shipwrecked on a remote island but makes friends and teaches how to appreciate and protect those around us.

  • Program type
    Targeted program
  • Age level
    Grades 3-5
    Ages 10-12
  • Group size
    20-25
New Item
Digital First

Summer Brain Gain READ Module 2: "When You Grow Up to Vote", Ages 9-11

In this module, youth will focus on a different aspect of citizenship and the United States government, guided by the content in one or more chapters in Mrs. Roosevelt’s book.

  • Program type
    Targeted program
  • Age level
    Grades 3-5
    Ages 10-12
  • Group size
    20-25
New Item
Digital First

Summer Brain Gain STEM Module 1: Inventions, Ages 9-11

In this module, youth will learn about and work through the design process while creating a new game for the Club. 

  • Program type
    Targeted program
  • Age level
    Grades 3-5
    Ages 10-12
  • Group size
    20-25
New Item
Digital First

Summer Brain Gain STEM Module 2: Investigating Flight, Ages 9-11

In this module, youth will take a “whirl” at being an aerospace engineer as they learn the science and engineering of aviation!

  • Program type
    Targeted program
  • Age level
    Grades 3-5
    Ages 10-12
  • Group size
    20-25
New Item
Wacky Science

Wacky Science

Have fun in your kitchen while you explore your sense of taste and experiment with the chemistry of food preparation!
  • Age level
    Grades K-2
    Grades 3-5
    Grades 6-8
    grades 9-12
    Ages 6-9
    Ages 10-12
    Ages 13-15
    Ages 16-18
New Item
My Family Plays Music

My Family Plays Music

Read books focused on families and music, and create a family musical experience.
  • Age level
    Grades K-2
    Grades 3-5
    Grades 6-8
    grades 9-12
    Ages 6-9
    Ages 10-12
    Ages 13-15
    Ages 16-18
New Item
Around The World

Around The World

Learn about different countries from around the world.
  • Age level
    Grades K-2
    Grades 3-5
    Ages 6-9
    Ages 10-12
New Item
Fun With Forensics

Fun With Forensics

Become a crime scene investigator! Use your forensic skills to identify handwriting, collect fingerprints, learn secret codes and catch a candy thief.
  • Age level
    Grades K-2
    Grades 3-5
    Ages 6-9
    Ages 10-12
New Item
Game Design

Game Design

Imagine, build, plan, try and gather feedback about a new game of your own creation.
  • Age level
    Grades K-2
    Grades 3-5
    Ages 6-9
    Ages 10-12
New Item
Upcycled Fashion

Upcycled Fashion

Learn about upcycling and envision, design and create an upcycled T-shirt.
  • Age level
    Grades K-2
    Grades 3-5
    Ages 6-9
    Ages 10-12